refactor: 将 InteractiveBasicType 中的属性设为可选,简化数据结构

This commit is contained in:
sd0ric4
2025-03-27 14:03:04 +08:00
parent 70524804b1
commit bafea1c3f2
3 changed files with 5 additions and 11 deletions

View File

@@ -30,9 +30,9 @@ export type UserInputFormItemType = {
};
type InteractiveBasicType = {
entryNodeIds: string[];
memoryEdges: RuntimeEdgeItemType[];
nodeOutputs: NodeOutputItemType[];
entryNodeIds?: string[];
memoryEdges?: RuntimeEdgeItemType[];
nodeOutputs?: NodeOutputItemType[];
toolParams?: {
entryNodeIds: string[]; // 记录工具中,交互节点的 Id而不是起始工作流的入口